Most of the ear detailing was achieved in maya itself and very less sculpting was done in zbrush.
The Art of Maverick
A portal showcasing my artwork,sculpts and other stuff...
Tuesday, September 27, 2011
A character sculpt done from real life..(WIP)
This is a character model I had done in maya and later detailed further in zbrush. The entire character was made in a day's time with only the front profile reference of the person's face. I m not happy with the body sculpting,so just uploaded the head renders for now..will work on the body and the head more and put renders soon.
Most of the ear detailing was achieved in maya itself and very less sculpting was done in zbrush.
Most of the ear detailing was achieved in maya itself and very less sculpting was done in zbrush.
Friday, September 23, 2011
Eye study
Tried painting eyes in photoshop. This is just a quick eye study which I did in an hour's time.no reference taken as such..just went on directly sketching it out. Didnt make the eyebrows in this though..Have to work on that..This work was done basically to learn to sketch eyes in photoshop as I find it hard and also for learning to blend different tones properly.More to come..
Sunday, September 18, 2011
Thursday, September 8, 2011
Creature Concepts
Some creature concepts I had painted out for a model which I was planning to make for my reel. This was the first time I was trying to design creatures and that too digitally. Was a good experience though.Was finding it hard to come up with anything good as I haven't tried sketching out creatures before. So went through Richard Doble's creature design tutorial to get inspired and come up with ideas n a workflow.Planning to continue and start trying out painting creature concepts too from now on. :D
Tuesday, August 2, 2011
Thursday, June 16, 2011
Saturday, February 19, 2011
Hellboy Head Sculpt
Wanted to make this since a long time..Finally started it out in Maya and added few more details of the hair,beard and the horns in Zbrush along with a bit of sculpting to make it look better.
Tried giving the original Hellboy colors thru Zbrush..
Thursday, February 10, 2011
The Alpha Male model
This is one of the models which I have already uploaded on my blog before. I had been reworking on that, sculpting the details again, using Zbrush..This time I learnt Zbrush basics thru tutorials for few days,then started off the work on the model and came up with this...Though still needs some work on the lower body..
Thursday, January 20, 2011
3d modeling-character model-Snake Eyes
My first organic model which I had done back in my 3rd semester in college.The modeling's done in Maya. Whatever details that can be seen on the character have been modeled entirely in Maya itself.I didn't use Zbrush for this model.Though I plan to do so and make it look better. I will upload the new one as soon as i finish the detailing.
3d model-Human male anatomy
Just a male anatomy which I had modeled out in maya first and then later I tried accentuating the details in Zbrush..The sculpting still doesn't look that good because it was my first attempt at learning to sculpt out details using Zbrush. I had a deadline for this so I quickly learnt some basics of Zbrush myself from online tutorials and finished the detailing in about 2 hrs the morning of the day of submission..Though I plan to rework on this again as far as the sculpting is concerned.
Tuesday, January 11, 2011
The link to my Youtube channel displaying my animation videos and other 3d modeling work
http://www.youtube.com/user/deathstar0007
http://www.youtube.com/user/deathstar0007
Friday, January 7, 2011
3D Animation-Facial Expressions
Some facial expressions which I had made using a facial rig downloaded from the net for 3D animation assignments..
3D Animation Poses
Just some posing which I had done for 3d animation assignments using a pre rigged character( Max for Maya)..
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