The Art of Maverick
A portal showcasing my artwork,sculpts and other stuff...
Human Male Sculpt (Maya and Zbrush Pipeline)
A human male sculpt I worked on for my portfolio. The base mesh was made in Maya, and further detailing done in Zbrush.I have also extracted the normal map already and finished with getting a low poly version of the model back to Maya.Still need to work on the texturing for this.
UV Snapshot
Normal Map resolution-2k
Some WIP shots
is this model for sale
ReplyDeleteIf you commission contact me. Mauricedc23@gmail.com
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