The Art of Maverick

A portal showcasing my artwork,sculpts and other stuff...

Wednesday, January 16, 2013

Predator Head Sculpt

Since the time I started learning Zbrush, I wanted to sculpt out the Predator. Always been a fan...Being able to make something like it, was one of the reasons I was so keen on learning Zbrush. So after having learnt and finessed my way around Zbrush tools and techniques and Human anatomy and musculature for character creation for more than a year, I finally started out on this head sculpt and this is what I have come up with...


Was trying out some lighting setups for the  sculpt.Lighting done using Lightcap from a reference image and further adjusting the light values.Rendered using BPR render in Zbrush.

Some Snapshots taken before lighting




 The texturing for the sculpt was done using polypainting in Zbrush.I have used the default brush alphas for the texture patterns.
 


Snapshots taken Before texturing/Polypainting

 






One of the hair props done using a cylinder with some initial deformations and then proceeding with sculpting using Radial Symmetry for the patterns.

 









 

More Head Sculpts...

I have a habit of making head sculpts...


 This one took around 2 hrs.Just sculpted the hair and the beard later and put another snapshot below.Still needs a bit of corrections though.Will be uploading it after I'm done.


Zbrush Head Sculpts and Form Study




 A Head Sculpt I was doing without any reference.Kinda ended up looking like Dr. Manhattan from The Watchmen.Just the rings on the forehead are missing...then might have looked even more like him.The digastric Sternocleido Mastoid muscle on the neck became a bit curved instead of being straight.Lost the sculpt file,so couldn't make the correction.




Another head Sculpt done with the aim of studying Basic forms of the head.





A nose sculpt done for practice and form study.