The Art of Maverick

A portal showcasing my artwork,sculpts and other stuff...

Wednesday, January 16, 2013

Predator Head Sculpt

Since the time I started learning Zbrush, I wanted to sculpt out the Predator. Always been a fan...Being able to make something like it, was one of the reasons I was so keen on learning Zbrush. So after having learnt and finessed my way around Zbrush tools and techniques and Human anatomy and musculature for character creation for more than a year, I finally started out on this head sculpt and this is what I have come up with...


Was trying out some lighting setups for the  sculpt.Lighting done using Lightcap from a reference image and further adjusting the light values.Rendered using BPR render in Zbrush.

Some Snapshots taken before lighting




 The texturing for the sculpt was done using polypainting in Zbrush.I have used the default brush alphas for the texture patterns.
 


Snapshots taken Before texturing/Polypainting

 






One of the hair props done using a cylinder with some initial deformations and then proceeding with sculpting using Radial Symmetry for the patterns.

 









 

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